MathMotionGraph Usage
A generator for Cartesian, parametric, and polar graphs, as well as inequality regions.
Basic usage
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Follow installation to install MathMotionGraph.
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On the Edit page, drag
MathMotionGraph from Effects → Generators onto the timeline.
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In the Inspector, select
Cartesian as the graph type and enter a formula such as y = sin(x) in the formula field.
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Set the visible range under
View, and adjust the line and region appearance under Boundary / Region.
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Adjust the axes and grid under
Axes / Grid.
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In Fusion, add the node using
Shift + Space and connect its output to MediaOut. Use a Merge node to place the graph over footage.
Graph modes and examples
Animate a graph
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Draw a line progressively: keyframe
Draw End from 0 at the start to 1 at the end. Keep Draw Start at 0.
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Change the graph shape: use a constant in a formula such as
y = a*sin(x), then keyframe a.
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Move a point: enable
Moving Point and keyframe Point Position.
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Reveal a region: choose
Wipe, Trace then Fill, or Trace and Fill under Region Animation.
Main settings
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Variables:
x, y, s, t, theta, depending on the graph mode.
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Constants:
a, b, c, d, pi, e.
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Operators:
+, -, *, /, ^. Write multiplication explicitly, as in 2*x.
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Functions:
sin, cos, tan, asin, acos, atan, sqrt, abs, exp, log, ln, floor, ceil, min, max.
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The default number font is New Computer Modern Math. You can also select another installed font.